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Soken Corporation since its establishment in 1985 has been producing and publishing a wide range of educational materials with high expertise in the files of children/infants to college students. Our main focus is to create educational materials especially for elementary students to develop their intelligence further based on the subjects learnt at public or private elementary schools.

 

Our next mission is to expanding the opportunities for our materials to be used abroad not only Japan. Our first priority is to expand the business in Vietnam as its economy has been growing steadily and rapidly and the condition in education segment has been significantly improved. Therefore, we foresee a huge demand for higher knowledge and intelligence in Vietnam.

 

As such, we plan to produce two key products for children in Vietnam. One of them is called “Intelligent Puzzle for Math” and the other is called “Intelligent Puzzle for Language (Japanese)”. Both of them are the learning materials designed with the level of 1 to 10, so children can start with their suitable level depending on their abilities. Each grade has 10 themes and each theme is repeated 3 times.
“Intelligent Puzzle for Math” includes about 40 kinds of puzzles, such as Sudoku, counting blocks, dice games, and so on. “Intelligent Puzzle for Language (Japanese) includes about 35 kinds of puzzles, such as onomatopoeia, proverb, homonyms, and so on.

 

The other material we would also like to suggest is called “Pythagoras eggs.” The word “egg” means growing children with rich potential. This material is also divided into two sections, math and language (Japanese). This material is focusing more for creating the high level education compared to Intelligent Puzzle.

 

Currently, all these materials are written in Japanese. They are designed to be used as teaching materials at schools where they teach in Japanese such as Japanese International School. However, we intend to translate them into English or Vietnamese ones to offer the materials to Vietnamese children or students.

 

We have prepared videos to explain how these puzzles will work in the attached files. You can use them with your computers, tablets or smartphone.

 
 
Company Name
Soken Corporation
Representative Director CEO
Tadashi Okada
Head Office
Gakuennmae Building 2F, 1-11-15 Gakuenkita, Nara-city, Nara, Japan
Osaka Branch
H2O Tower 12F, 2-5-2 Nishitenma, Kita-ku, Osaka, Japan
Osaka Phone #
+81 (0) 6-4397-4085
Establishment
March 1, 1985
Capital
11 million yen
Line of Business
Planning and Production of Educational Materials
Net Sales
80 million yen
Employees
7
 
March 1, 1985 Soken Corporataion is founded in Nara prefecture. We started a cram school called eYoji Kara No Gakkof for elementary and junior high school students.
January 1, 1994 We started publishing the educational materials for elementary schools, specialized in lower grade students.
January 1, 1996 We launched the entrance exam materials for elementary schools, specialized in higher grade students.
March 1, 2003 We launched the intelligent materials for primary children.
March 20, 2007 Osaka branch was established. We started producing the digital educational materials for the subjects of Math and Science.
January 15, 2011 We started producing the audio and visual educational materials for the subjects of English and Japanese.
May 15, 2015 We started publishing the entrance exam materials for junior high school, high school and college.
 

Our mission is to improve the educational environment for students of various ages by developing the tools and materials. We would like to expand studentsf self-studying opportunities. We live in the age when students study or learn on their own motives, not simply completing the tasks which schools offer to them like old times. As such, we would like to produce the educational materials which can support each individual studentfs learning situation or level of understanding. We would like to inspire students to further their knowledges on their own will, to contribute for the advancement of the educational environment.

 
 

 
 

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